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Class LearningModel

Structure to hold generator, model, and accuracy information.

Inheritance
System.Object
LearningModel
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace:numl
Assembly:numl.dll
Syntax
public class LearningModel

Properties

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Accuracy

Gets the overall Accuracy of the model.

Declaration
public double Accuracy { get; }
Property Value
Type Description
System.Double

The accuracy.

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Generator

Generator used to create model.

Declaration
public IGenerator Generator { get; set; }
Property Value
Type Description
IGenerator

The generator.

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Model

Model created by generator.

Declaration
public IModel Model { get; set; }
Property Value
Type Description
IModel

The model.

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Score

Gets the Score of the model.

Declaration
public Score Score { get; set; }
Property Value
Type Description
Score

Methods

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ToString()

Textual representation of structure.

Declaration
public override string ToString()
Returns
Type Description
System.String

string.

Overrides
System.Object.ToString()
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©2017 — Seth Juarez
numl v0.9.20-beta
MIT License
docs by docfx